☁ THE BUFFEX PROTOCOL - Cloud storage re-imagined for scratch 3 - Since the launch of Scratch 3, cloud lists have been rendered utterly impossible. Many things have contributed to this, but the biggest two are the removal of hacked blocks and the new length cap of cloudvariables which is now set at around 256 characters. With so little flexibility, there isnt much space left to make anything like what was possible before. Take for example highscore lists, those are basically impossible now because you cant store enough data on a small 256 length cloud variable. Buffex fixes this. Its essentially a cloud data database where data is stored and retrieved from a local server I run - and cloud variables are used to stream data between this server and the client back and forth. It's a new protocol that is made to make it easier to do the stuff we once used to do on Scratch 2 with cloud variables, while making it impossible to do the stuff that isnt allowed, such as cloud communication rooms.
Thanks to EncloCreations for the original project The Buffex Protocol (Beta)