Use wasd to move, press q to get some settings and space-bar to see the map. listen, I know I still have some issues with the perspective, but I think it's ok, no? Alright so, for the haters: I know it's bad quality, I know it's laggy, I know it's not great, but I made this a little over a year ago. Also, it's entirely sprite-collision based, which is why it runs so slow. Now for people who like it: I am surprised you like it LOL Oh also it's not a maze it's just an engine. There is no point.
Similar to my other 3d ray-tracing projects, but I fixed the perspective further. My other 3d engines: 3.1 - https://scratch.mit.edu/projects/397943518/ 3.0 - https://scratch.mit.edu/projects/396737345/ 2.0 - https://scratch.mit.edu/projects/396323232/ 1.0 - https://scratch.mit.edu/projects/395934009