USE TURBO MODE!!!!! (Shift+click the green flag) Just set the settings, and then click anywhere on the screen to start rendering! Render on ------------ https://forkphorus.github.io/#397929034 for a MUCH faster render (I can render 4 res in around 30 seconds). -Press r to see the final image. I recommend full screen for this even though bitmap has pixelated it -Press s/h to show/hide the approx time and render time List of what the variables do: Resolution: How long it takes and what quality the final image will be Cam focus: How focused the camera is Cam zoom: Self-explanatory, functions kind of as a FOV Light boost: Self-explanatory, increase/decreases light Ambient: How much light there is in places that don't get direct light, eg. the dark side of the cube Reflections: Turn on/off reflections (more lag) Shadows: Turn on/off shadows (more lag)
Note: The scene will now be rendered in increasing resolution, so it will go from 20-10-5-3-1 and your starting resolution is where it starts in that sequence Huge thanks to @kouzone and the original project with the code that allowed me to do this - https://scratch.mit.edu/projects/372144443/ (I have obtained permission from @kouzone) Also thanks to @Popsicled for getting me a much clearer final image:D Unfortunately raymarching is very computationally expensive, and has to take a lot of different steps, meaning lots of lag and it being very slow to render. This is just a work in progress currently. The finished raymarcher should have reflections, shadows, more shapes and lots of other different features. v2.4 - Added multiple reflections! There are some weird effects due to this though as objects can reflect each other multiple times in a loop... v2.3 - Added improving resolution (explained at top) v2.2 - Shadows, reflections v1.2 - Added an option to change ambient lighting v1.1 - Added a script that adds RGB textures for objects and an approximate timer I've wanted to make a 3d raymarcher for a while, and while there was a raytracing tutorial, ther were no raymarching tutorials :(. #ray #madness tags: #realistic #raymarching #raymarch #ray #marching #marcher #3d #reflections #shadows #howtomakeausername