Controls: -WASD / Arrow Keys to Move -Space to switch weapons -Mouse to Aim (When Paint Gun Selected) -Click to Shoot (When Paint Gun Selected) Information: -When Ammo gets low, (See top left) refill it by going to your spawn location -After a time limit, whoever has covered the area with the most paint of their color wins! -The paint brush draws paint where ever you walk -You play as the Red team
This was made in one week for the Scratch Jam of May 2020. The theme was Monochromatic, and I didn't want to make a regular game that just HAPPENED to have a monochromatic color scheme; I wanted to make a game that had color integrated into the gameplay, so I made this. The goal is to cover the arena with as much red paint as possible, and if you do, the arena becomes red monochromatic and you win! Art: -Text from Google Drive -All Other Art by Me Code: -Color Scanner by ContourLines (Shout out to SUCS! https://scratch.mit.edu/discuss/topic/364975/) -Satisfying Button Movement by @MossW -All Other Code by Me Sound: -Sound Effects from SoundBible -Narrated Sounds, such as "GAME!" are from the Super Smash Bros. Series -Main Music by Mojang Studios/4J Studios made for the Minecraft Console Edition Tumble Minigame -Victory Music by Square Enix/Soft called Victory Fanfare made for the game Final Fantasy VII -Lose Music by Square Enix/Soft made for the game FInal Fantasy VII Right now, there seems to be a glitch that makes red always win. I don't know how to fix this yet, but I'll keep on trying. :) For the mean time, you should be able to find out who won with simple logic. ;)