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knight arm

TSTstPro•Created May 16, 2020
knight arm
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Instructions

Just playing around with using inverse kinematics in animation. Inverse Kinematics is where the 2 inputs are the start and end of a limb, and the computer calculates how the knee (or elbow) should bend. As you can see, it's commonly used for dynamic walking.

Project Details

Project ID396132052
CreatedMay 16, 2020
Last ModifiedMay 30, 2022
SharedJune 24, 2020
Visibilityvisible
CommentsAllowed