Filler project. Here is a collection of blocks that I wish existed! > <i receive (message1)?> This is a boolean that will return True if that sprite/clone receives a broadcast at the same time it is being checked. > (letter # of (a) in (apple)) This will return the index number of the letter(s) in the imputed word. > (distance to x:(0) y:(0)) This will return the distance from the sprite/clone to the imputed x and y coordinates. > user(status^) This will return the users information. > user(status) Will return the users scratch status e.g. new scratcher, scratcher or scratch team > user(follower count) Will return the users follower count. > user(month joined) Will return the month the user joined scratch > user(year joined) Will return the year the user joined scratch > [start running without screen refresh] Will instantly turn on "run without screen refresh" mode. No custom blocks are needed ;) > [stop running without screen refresh] Will instantly turn off "run without screen refresh" mode. > [change (blur^) effect by (25)] Will change the blur effect on the sprite/clone. > ((color^) effect) Will return the current (color^) effect on the sprite/clone. > [change pen layer by (1)] Will change the pen layer by the inputted value. > [set pen layer to (1)] Will set the pen layer to the inputted value. > |for (i) in range (10) | |______________^ Will repeat the code 10 times and the variable "i" will take the value of each index. > |if () then | |______^ Will check to see if the inputted variable's value is True, if so it will run the code. > ((lower^) ()) Will return the inputted string in a different case. > ((lower) ()) Will return the inputted string completely lowercase. > ((upper) ()) Will return the inputted string completely uppercase. > (round () to the nearest (one^)) Will return the rounded version of the inputted value. > <key (ctrl^) pressed?> > <key (alt^) pressed?> > <key (shift^) pressed?> Will return True if the entered key is being pressed. > when this sprite right-clicked Will run code if sprite is being right-clicked > [break] Will break out of the loop it is in, sort of like "stop this script". > [continue] Will skip the rest of the loop and jump back to the top. Remember to Love, Fave and Follow