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Blocks Scratch Needs With The Blocks (Click "See Inside")

LOloopylizards1•Created May 11, 2020
Blocks Scratch Needs With The Blocks (Click "See Inside")
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Instructions

Filler project. Here is a collection of blocks that I wish existed! > <i receive (message1)?> This is a boolean that will return True if that sprite/clone receives a broadcast at the same time it is being checked. > (letter # of (a) in (apple)) This will return the index number of the letter(s) in the imputed word. > (distance to x:(0) y:(0)) This will return the distance from the sprite/clone to the imputed x and y coordinates. > user(status^) This will return the users information. > user(status) Will return the users scratch status e.g. new scratcher, scratcher or scratch team > user(follower count) Will return the users follower count. > user(month joined) Will return the month the user joined scratch > user(year joined) Will return the year the user joined scratch > [start running without screen refresh] Will instantly turn on "run without screen refresh" mode. No custom blocks are needed ;) > [stop running without screen refresh] Will instantly turn off "run without screen refresh" mode. > [change (blur^) effect by (25)] Will change the blur effect on the sprite/clone. > ((color^) effect) Will return the current (color^) effect on the sprite/clone. > [change pen layer by (1)] Will change the pen layer by the inputted value. > [set pen layer to (1)] Will set the pen layer to the inputted value. > |for (i) in range (10) | |______________^ Will repeat the code 10 times and the variable "i" will take the value of each index. > |if () then | |______^ Will check to see if the inputted variable's value is True, if so it will run the code. > ((lower^) ()) Will return the inputted string in a different case. > ((lower) ()) Will return the inputted string completely lowercase. > ((upper) ()) Will return the inputted string completely uppercase. > (round () to the nearest (one^)) Will return the rounded version of the inputted value. > <key (ctrl^) pressed?> > <key (alt^) pressed?> > <key (shift^) pressed?> Will return True if the entered key is being pressed. > when this sprite right-clicked Will run code if sprite is being right-clicked > [break] Will break out of the loop it is in, sort of like "stop this script". > [continue] Will skip the rest of the loop and jump back to the top. Remember to Love, Fave and Follow

Project Details

Project ID394134187
CreatedMay 11, 2020
Last ModifiedSeptember 4, 2020
SharedAugust 4, 2020
Visibilityvisible
CommentsAllowed

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