NOTE: I AM NOT GOING TO MAKE ANYMORE UPDATE LOGS, ANY QUESTIONS POST IN THE COMMENTS AND I MAY OR MAY NOT READ IT. MOUSE HIGHLY RECOMMENDED TOUCHPAD CRINGE WASD movement *below is for rex* click and hold to shoot your middle dart is a healing one going on the edges prevents you from shooting difficulty (hopefully) increases each stage get to highest stage possible (high score game) UPDATE DONT HIT RIGHT CLICK WHILE MOVING: IT BREAKS IT. you will need to refresh the page if your character won't stop moving also: added a secondary to rex which slows enemies with a cooldown - spacebar: drains quarter health, so can only be used at above 25 health also: I forgot to say that p is to pause, but keep in mind if you pause long enough, you will immediately start the boss after unpausing. UPDATE 2 ok so at this point it is not a day project and as of now ill update it every so often new character: mercenary character selection: press 1 to use the default character (rex) and press 2 to choose mercenary. mercenary has sword slash for primary and throws his sword for secondary (spacebar). he is also slightly faster than rex and heals slowly passively added medkits that spawn randomly and bring you to full health. other small things changed UPDATE 3 new character: commando press 3 to use nobody reads this so I won't bother to explain him UPDATE 4 gameplay improvements and changed mercenary's secondary UPDATE 5 new boss and buffed rex UPDATE 6 some gameplay fixes and also fixed bugs, notably the one where both the health kits and bosses would spawn either while in the pause state or immediately after also: I had to do a mathematical expression for the increase in mob speed per stage and it is still experimental, so the mobs may either not speed up enough as stages progress or vice versa
I used some sounds and backgrounds that are from ror and ror2.