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Keeping Score - 2

CACantonSTEM•Created May 6, 2020
Keeping Score - 2
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Instructions

Use the up and down arrow keys to avoid getting hit by the tennis ball. What happens to the score when the cat is hit by the ball? This is an example project to help people learn how to use enemies or obstacles in their Scratch project. Notice the behavior of the ball, how we get it to start on the right side, then move to the left. Also notice how the rules are in place for the points.

Project Details

Project ID392320157
CreatedMay 6, 2020
Last ModifiedMay 6, 2020
SharedMay 6, 2020
Visibilityvisible
CommentsAllowed

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