Use turbo, maybe(forkphorus recommended too). Press space after adjusting sliders.
A work-in-progress raymarcher. All by me but I had a lot of reference from other's projects and the internet. Log 1: Getting back into coding and maths after a long break. All this information and reading about raymarching is making me feel a bit queasy.(^~^) Log 2: Messing around and can't get anything to work. Log 3: Got some basic shapes(sphere and capsule) and coloring based on whether the ray strikes or not. Log 4: The camera has flipped over after some modifications :D Wut? Log 5: Working on lighting. Added simple lambertian reflectance(although it did take me a long time to figure how to find the surface normals) :D Log 6: Added torus and rectangle, made some adjustments to code. Log 7: Shared! Still work in progress. Need to add shadows and reflections. #ray #madness