Scquiz is a quiz game inspired by Kahoot. Scquiz stands for Scratch quiz. Notice: This game may contain loud music, but you can configure the game to have quieter or no music. Instructions down below! I recommend reading! This game is best played in fullscreen. It might take a while to load, but it should load eventually. I tried as best as I can to reduce the loading time. If you played Kahoot, Quizizz, or even Blooket then you might be slightly familiar with how you play this but some have not, so here are the instructions: The game will ask to put in a username. If you put in nothing it will give you a random username. The picture with the cat changes the gamemode. The gamemodes are Singleplayer, Pass The Player, and Virtual Multiplayer. You may also configure the game if you want to. Tap start to begin the game. You will now be given a question and then 1-4 buttons with answers on them to choose. You must choose the right one before time runs out. Not answering still counts as wrong. The earlier you answer the more points you can potentially get. You can double click to skip the timer if Instant answering is off. Score won't be affected by it. When time runs out a gong sound will play and show the correct answers (more than one may show if there was more than 1 correct answer). Click continue to move on to the next question. Keep doing the questions until you reach the end. List of settings Music: Music will play during the countdown. 30 second countdown music: When there is 30 seconds left, the music playing will be interrupted by a 30 second countdown soundtrack. This only works for questions that last for more than 30 seconds. Beware that it is loud. Start at question: Which question to skip to when you start the game. Leave it at 1 to not skip any. The maximum allowed is how many questions are in the quiz. Crowd cheers: Cheering sounds will play when a loud sound is detected. This uses a microphone. If the sounds are playing when they're not supposed to then lower your microphone volume and make sure you have noise cancellation on. This is an experimental and untested feature because I have no mic to test it. Classic colors: The button colors will be the more common red, yellow, green, and blue instead of red, green, blue, and purple. White background: The background during the answering time will be white and not change color. Players: The amount of players to have when the gamemode is set to Pass The Player. Instant answering: Your answer is submitted the moment you tap one of them. Point spinner: Instead of the points you earn depending on how long it takes you to answer, there will be a spinner at the start of a question that randomly picks how many points you will win if you get the question right. A little easter egg for actually reading this far down: When in the main menu, hold down the spacebar and there will be an option called "???". Credits Music by Valve/Kelly Bailey (Half-Life/Half-Life 2 Soundtrack), Spencer Baggett and Morch Kovalski (Entropy: Zero Soundtrack), and one soundtrack from GTA Online (30 second countdown). Kahoot for initial inspiration. #mobile #games #guess #Kahoot-like #fun #quiz #questions #score
The game will obviously never be as good as Kahoot. Remixing is encouraged; go make your own quiz today! Please report any bugs you find in the comments or on my forum post! What's new in 1.4: Redone in-game music! Music fades out less abruptly and only 120 second long tracks are slowed down. Question ball sliding speed is based on the length of the question. Answer buttons now show how many answered in virtual multiplayer. Music themes. This is what music plays in the main menu. Change the theme by tapping the new show metadata block. This is likely to change in the future to prevent bloat. Changes to the example quiz. Removed crowd cheers. Resorted game settings. Removed emojis from game settings to prevent annoying some people. Sound effects volume setting. Added to help prevent clipping issues with music and just for people who want it. Removed and added some default usernames. Tweaked the fake player usernames to use numbers less often. Removed comma from end game message. 1.4.4: Renamed the "Improvement" feedback variable. How to make your own quiz: The entire game is made by 7 lists that define what the questions and answers are, how much time there is to answer a question, and what images and sounds to have. Making your own quiz is pretty straightforward. You can't do it all in-game. A new way to make your own might come eventually. Just beware that it's picky on how you put items in. You must put everything in correctly or the game will not work as intended. Don't forget to also change the thumbnail, so change "Create your quiz!" to whatever the name of your quiz is. You can choose between 3 styles. When using the old style, I don't recommend removing the extra lines on the text and when you're done editing the quiz name text, select it and move it so it snaps to the center of the canvas. To edit a quiz: Click See inside and make sure you're in the Create sprite. Look for the red blocks, it should be obvious. Simply tap any of these blocks to execute them. You only need to be in the Create sprite, unless you want to change the game itself. To use images, go to the Costumes tab and, well, add an image! Same thing goes for sounds. Then you can use it in the Images/Sounds lists. Sounds only reads sounds and Images only reads costumes obviously, and they are case sensitive. What are the lists? Questions: The questions there will be to answer. Example: Apple or banana? Possible answers: What shows up on the buttons. They are separated by commas (with no spaces). You need 3 commas in each list item! Example: Banana,Apple,, Correct answers: What answer is correct. You can have up to 3 correct answers. It has to be one of the possible answers or else all possible answers will be wrong! You need 2 commas in each list item! Example: Apple,yummy, Times: The amount of time in seconds you have to answer the question. Values that allow music are 5, 10, 15, 30, 60, and 120. If it's not any of those values then music will not work, but the 30 second music will still play if it's more than 30 seconds if the setting is on. Example: 10 Images: What image to show above the buttons. Set it to None or leave it blank for no image. Images go in the Create sprite. Example: I upload an apple image and its name is apple, then I put apple into the Images list. Sounds: What sound to initially play before answering the question. Sounds go in the Create sprite. This is not designed to override the pre-existing music tracks. Example: I upload a sound and its name is chomp1, then I put chomp1 into the Sounds list. Difficulties: How difficult the question is for Virtual Multiplayer AI. Values 1-5 are recommended. Don't set it to 0. 6 makes it impossible for the AI to answer correctly. Example: 1 Other information The 120 second music may sound bad due to limitations of tempo shifting. A soundtrack was cut from the game because it was too large for Scratch to save. (5.8 mebibytes) #ripoff #remixable #lists #create