DATABASE: Grenade Man (DWN-063) Weapon: Flash Bomb -a powerful bomb that releases a strong explosion on impact with anything Gear: Power Gear
---notes you might want to read--- I tried to use personality AGAIN to make the Power Gear, and it worked, I guess. After all, Grenade Man likes explosions literally everywhere. Also, new thumbnail and fixed the death effect to be more pleasing. ---ai explanation--- Four attacks. Random. Just another random attack boss. -shoot Flash Bomb from place -dash to other side -cling to wall and shoot Flash Bomb -jump to other side, while at the peak of the jump, yeet three grenades For the first attack in the list, if the Flash Bomb hits a wall, some ceiling parts collapse. But Grenade Man poses, so maybe you can attack. What, you think you can play this? Uh... um.... no. After passing half-health, new attack comes into play. Crazy Destroyer! -four bombs cling to the floor and explode. In the original game, Crazy Destroyer is used once, to blow up the floor to make another arena. It doesn't make another arena, so in exchange, it can be used more than once. ---power gear--- Pattern: 1. dash to other side 2. jump, then at peak of jump, shoot three Flash Bombs, and leave one big grenade to make hiding behind Grenade Man risky, but still cheesy 3. repeat step 1 and 2 again, then dash 4. jump, at peak of jump, yeet three thicc grenades, repeat this. ---credits--- CAPCOM for Megaman The Spriter's Resource for Grenade Man sprites, ripped by MarshadowSlime, and the sprites were made by the Mega Man Maker team Mega Man 8 for the boss theme Credit to CAPCOM and Scratch Library for sound effects Rest is by me. Credit to you! :) OK, fine, I'll admit, this IS playable, but how do you make it playable..?