A complete platformer within 92 blocks Features: - Player moves to the next level when touching green - Player position resets when touching red - Player position resets when touching the bottom - Player accelerates upward when touching magenta - Player can climb shallow slopes - Player slides down steep slopes - Cannot wall jump on slopes or thin platforms - Collision precision of 2 pixels - Reset mechanism in case player gets stuck Not Implemented: - Support for arrow keys, WASD, and space - Variable starting position - Sideways or diagonal bouncing - Checkpoints - Scrolling The physics may be slightly buggy due to the low block count