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GM Check-In #1 (Additional Practice Project)

JUJuniLearningScratch•Created April 18, 2020
GM Check-In #1 (Additional Practice Project)
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Instructions

1. Use a variable to make the owl count from 1 to 50. 2. Add a conditional so that if the space bar or the up arrow is pressed, the owl says something instead of the number. 3. Add a conditional so that if the mouse pointer is on the owl, it gets shy and doesn’t say anything at all!

Project Details

Project ID386649746
CreatedApril 18, 2020
Last ModifiedAugust 7, 2020
SharedApril 18, 2020
Visibilityvisible
CommentsAllowed