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Rotating Origin Adjustment

DODot32-TEST•Created April 13, 2020
Rotating Origin Adjustment
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Instructions

The "center" of this square is technically the top left corner, but my code re adjusts it to the center. This one isn't actually useful, unless you're progaming outside of scratch where transformations perform from the top left. That's why instead of using a move() block from scratch, i used sine and cosine to figure the movement. Hold space to leave a pen trail behind where the square is moving.

Project Details

Project ID384860602
CreatedApril 13, 2020
Last ModifiedJuly 9, 2020
SharedApril 13, 2020
Visibilityvisible
CommentsAllowed