Have you ever been making a project with lots of sounds playing at once, and you just want to stop one sound? Well today I introduce to you the stop sound block, working exactly how you would expect it to work and completely free to use! If you can't backpack it, you can download the sprite and import it from the computer. Notes: -It's important that the variables "sound to stop" and "sound clone?" are local variables, not global. Because of this, you should backpack the whole sprite, not just the scripts. -Make sure "sound clone" is set to false when you start the project.