Double click flag arrow keys to move, z to perform actions (press on the orange boxes fight or act). your hp and max hp are displayed on the lower right. very simple for those who don't know undertale, stay still through blue and move through orange. white hurts you and red hurts both you and your max HP. (all attacks inflict karma, a form of poison.) There are two actions: FIGHT and ACT. FIGHT inflicts damage on the enemy health (variable on the top), while ACT heals you and clears karma effect (but not max hp karma effect). your hp bar has the following colors: yellow: remaining hp purple: poisoned hp from karma - this will slowly diminish black: not hp red: poisoned max hp from karma - this will slowly diminish
thanks to my undertale base with kr (it has credits too) Unlike my previous red-attack project, preserving your max HP is vital here; you have a way of regenerating health, but you're not getting back any max HP. Sometimes, karma and max HP karma bars overlap. I've decided to let the max HP karma show, even though part of my mind tells me it should be the other way.