I've improved the walljumping, it is much less glitchy. 2/26/2020 Update is upwards... Not downwards... ---- Please excuse the borders. they're fairly large, I managed to improve the system so it can support not borders at the right and left. However, the vertical borders are messed up, and still need work. Also, the player model seems to be improved, however, I didn't log updates that much recently, so it may have just been an improvement on scratch's end. 2/25/2020 (no the new stuff is upwards not downwards.) ------------- Give credit to me by @KarateToast if you use! Changed the ground detection, so you can't upwarp/downwarp but still not crash, which fixes three large bugs!! NOT ANY MORE-----> Updated, changed up ground detection to a new one, this is made by @pulljosh however, it caused what seems to be an upwarp bug, so it still needs work, but this engine is still getting better, and good enough to make a game with it, but currently, it is too buggy to be used in a game it seems like. You can double jump, wall cling, etc. to wall jump. hold space after jumping. Cling to the wall. Let go of space. Then press it again and hold to cling to another. PRESS Tell your friends!! Goals: what the community is remixing. If you use this please love and favorite, perhaps remix? All of those can help me! 10/28/2017 Curated the first time. Front paged the first time :) 15th on tutorials trending! How to play: A, D to move. SPACE to jump. Space (after jumping or wall jumping) to double jump! This is @griffpatch's platformer engine improved! This fixes a bunch of bugs. UPDATE So. I was having my time. Then I found out. Nobody really notices my OTHER project. SO. I went and updated this so you can play with the latest version! This haves the following. Wall clinging. Wall jumping. Double jumping. (must be enabled) Enjoy!