For those who played the original, uh... Sorry about removing the older project, I tested scrolling and it didn't go as planned... Here's what this has to offer: Updated, shaded sprites New blocks and interface Mobile friendly Worlds instead of just levels Victory animation HOLES! -------------- That's it... Controls: Left and right arrow keys or A and D to move. Up arrow or W to jump. Down arrow or S to crouch. You can move while doing so. Hold it long enough and then press the up arrow or W for a higher jump. -------------- Tips n' Stuff: The enemy's color determines their speed and jump rate. Red = Slow and jumps at a slow rate Yellow = Normal and jumps at a normal rate Green = Fast and jumps at a fast rate Light Blue = Very Fast and jumps at a very fast rate Doing a crouch-jump can help with very long gaps. At the end of each world there is a boss.
Credits below: @griffpatch for the platforming engine. @Funut for the terrain generator. The art and other coding is by me. Music belongs to Nintendo (Super Mario), Sega (Ristar), Duck Life, Neutronized (Super Cat Tales), and (techinally not the creator of the music but still) Lambtaco (A Koopa's Revenge 2). Sound effects from Sploder, Mega Man, Roblox and Super Mario.