Put a character in the project, and I make it into a robot. It's as simple as that. By the way, the viewing slides change brightness. There's custom sliders on the left of them. The rules are the same as before, see the original Mechanizer for further detail in the notes and credits. Like before, you can specify how refined the output robot is or if you want it bio-mechanical.
for her try to make her almost robotic, just keep the neck and most of the head human like, the only robotic thing of the head is the covered eye