Create waves by modifying the waves in the Play Broadcast in the enemies sprite Drag towers to move them (Towers cannot be moved after placed), Click on the tower to upgrade them, click on upgrade to upgrade them, and the X button to close the upgrade menu. The bullet speed of towers varies depending on your tower Towers: Basic: Just your casual tower, destroys 1 layer at a decent fire rate, 250 Cash DJ: Epic DJ time! Boosts the speed of bullets of your towers by 25%! 2500 cash Sniper: A slow, heavy damaging tower, shoots extremely slow, but sheds 4 layers off enemies. 600 Cash Flamethrower: Does heavy damage over time allowing slow whittle down of enemies. 25 damage. 4000 Cash Fragger: Glitchy, does 3 damage with small explosions. 650 cash currently working on how I can add more towers, i'm thinking of up arrow and stuff changing towers
credit for scratch wiki for helping me with this Enemies: Green: 1 Layer Blue: 2 Layer Red: 3 Layer Purple: 4 Layer Bronze: 8 Layers Silver: 14 Layers Bolt: 15 Layers (Small) Diamond: 25 Layers Emerald: 30 Layers Platinum Plating: 45 Layers Obsidian: 75 Layers Bosses: Steel Plated: 150 HP Monstrosity: 650 HP Vampire: 3250 HP, has +2 passive regen and is hidden Behemoth: 6250 HP Memory Golem: 12500 HP Embodiment of Destruction: 37500 HP Specials: Ghost: Hidden, 20 HP Spirit: Hidden, 32 HP Crusader: Slow but strong, 1000 HP Speedy: Faster than normal enemies, 25 HP Credit to: A Hat in Time for Peace and tranquility (DJ song) The Battle Cats for ITF rush theme (DJ Song) Entry Point Lakehouse Loud Theme (real song not found, also DJ song) Suggested by 1234rtghgg Random tags, don't read this #Games #Tower #Defense #Creator