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Guitar Hero SCRATCH'ED 2 (Remastered Edition)

TITitanicProductions•Created March 6, 2020
Guitar Hero SCRATCH'ED 2 (Remastered Edition)
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Instructions

1, 2, 3, 4, 5 = Fret Keys Up and Down = Strum / Navigate Menu Space = Star Power (unleash your inner legend!) P = Whammy (not necessary for now) S = Load your own custom song! (you need a QueenBee array.txt to do this)

Description

Hey guys and gals! I'm back! But not for real though, I only came back temporarily to fix one of my best Scratch projects - Guitar Hero SCRATCH'ED 2. The original was very difficult to play and had next to no customisation, so it was overall boring. But now, you can add your own charts to the game (feel free to remix for an extended song list) as well as enjoy a larger timing window with some experimental features! v2.9.0.1 HOTFIX: - Fixed some engine bugs. Sustains may act weird under certain conditions. v2.9.1 HOTFIX: - Fixed invisible notes that occur when unknown bits are read. Added open notes and a new song. v2.9.1.1 HOTFIX: - Sustain logic is now more strict. v2.9.1.2 HOTFIX: - Fixed some engine bugs. v2.9.1.3 HOTFIX: - Sustains no longer appear missed before you hit them. Also added support for extended sustains. v2.9.1.4 HOTFIX: - Open note HOPOs now follow proper logic. v2.9.1.5 HOTFIX: - Added support for 30+ FPS play on external sites. - Added a setting for glowing notes. v2.9.1.6 HOTFIX: - Fixed glitch where missing a ton of notes upon failing a song would cause you to fail the song immediately upon starting it. v2.9.1.7 HOTFIX: - Added new multipliers for when certain options are turned on. v2.9.1.8 HOTFIX: - The game now adapts to proper Guitar Hero physics, with the notes tied to the time of the song instead of desyncing every time you lag. - Glowing notes is now off by default. - Removed some commands from the console. v2.9.1.9 HOTFIX: - Sustain effects now only apply to sustains in progress. - HOPO logic fixed. v2.9.1.10 HOTFIX: - Engine revamped a bit, made the Note code easier to read. - Renamed internal variables. v2.9.1.11 HOTFIX: - Engine parameters changed. - Fixed bug where orange notes would spark flames from the red string. - Open notes are not bugged anymore. v2.9.1.12 HOTFIX: - Engine parameters reverted due to buggy play. - Fixed chord sustain logic so that non-extended chord sustains drop if incorrect frets are held. - Fixed sustains for open notes. v2.9.1.13 HOTFIX: - Fixed bug with orange sustains. - Fixed bug where red sustain would not update if it was a tapping note. - Added "infinite front-end". v2.9.1.14 HOTFIX: - Fixed note timings for custom songs. - Updated graphics for pressed frets and open notes. v2.9.1.15 HOTFIX: - Fixed bug where sustains would endlessly give points. - Fixed chord logic. v2.9.1.16 HOTFIX: - Bot has been updated, but will not work correctly under certain circumstances. v2.9.1.17 HOTFIX: - Updated timing window. - Updated logic for extended sustains. v2.9.1.18 HOTFIX: - Logic for sustains changed. Work in progress, so extended sustains are temporarily disabled. - Fixed bot. v2.9.1.19 HOTFIX: - Extended sustains re-enabled but kind of buggy. - Updated sustain point calculation. - Graphics changed slightly. - Fixed notes loading in custom songs. v2.9.1.20 HOTFIX: - Extended sustains disabled once again. - Reverted sustain point calculation. - Optimised note loading in custom songs, it no longer takes forever to play a song. v2.9.1.21 HOTFIX: - Sustain logic now finalised. Extended sustains re-enabled once more. - Fixed bug where thousands of garbage notes will load in custom songs. - Changed rock meter graphic. - Flames will now apply to all current sustains, not including ones that have been dropped in the middle of an extended sustain. v2.9.1.22 HOTFIX: - Sustains now follow their length regardless of framerate (no extra-long sustains on lower or higher framerates). - Changed note logic upon hit detection. !!! WARNING !!! Be careful when adding a custom chart as some will not work correctly with the game's engine.

Project Details

Project ID374111229
CreatedMarch 6, 2020
Last ModifiedSeptember 14, 2022
SharedMay 26, 2020
Visibilityvisible
CommentsDisabled