Firecube A Mobile-Friendly Story Platformer Less Lag: https://forkphorus.github.io/#373965492 Storyline and instructions: You are a young Firecube, lost in a huge dark cave. But since you are a Firecube you have your light to guide you. Unfortunately, the cave can block out your powers at times, so now and then your guiding flame may get smaller or even disappear. You have to get back to the Firelands, a place where all Firecubes and other creatures live (though it's not aflame). Use mobile controls by tapping left, right, up and down. It's a little bit tricky to say precisely how to use the mobile controls, but once you start tapping/clicking away it's a fairly simple concept to grasp. Use WAD or arrow keys if you're on a computer. Avoid spikes, get to the right edge of the screen. Standard platforming stuff. Credits: → Inspired by many different projects similar to this one, such as projects created by @firstject and @-HawkGames-. I'm sure there are others like this but these are the ones that inspired me. → Music is Energize by Kevin MacLeod. Beautiful music, don't you think? → @27NDS27 for the profile picture on the intro, made by @xOnic! → The Scratch Team for letting me know that any sound files over 10 MB will not save (currently) so I could finally share this (thank goodness!) Good to know, huh? → You for playing this game! I worked pretty hard on this, so a love and favorite are much appreciated. Also, if you remix, be sure to ADD something to the game and state what you added in the description. If you don't change anything then those are actually copyright laws you just broke (or not but it's still thievery, okay?). Do you want that? I most certainly hope not. Basically, if you remix please make at least three significant changes, and changing the profile picture to yours in the intro does NOT count. Update log: → March 5, 2020 - shared to the general public → March 5, 2020 - little updates added → March 6, 2020 - fixed one level's graphics → March 8, 2020 - loved by @04tmoody → March 11, 2020 - switched my intro → March 14, 2020 - added a Forkphorus detector thanks to @Spaceflyer234_test → March 19, 2020 - tweaked the thumbnail a bit so you could see the player's eyes better from different Scratch perspectives → March 19, 2020 - reformatted description → March 28, 2020 - changed intro (again) Updates in progress: → Add crevasses and a speedrun mode (@UnstripedZebra) → Add harder obstacles for the levels when the flame is dimmed (@IamLiam07-_-) Thanks for coming here and playing Firecube! I hope you have an amazing rest of your day... or night... or evening... or morning... or whatever you want to call it, XD.