ScratchData LogoScratchData
Back to Prinseskat's profile

One player Tic-Tac-Toe

PRPrinseskat•Created December 3, 2014
One player Tic-Tac-Toe
1981
1545
56373 views
View on Scratch

Instructions

The normal Tic-Tac-Toe is the regular game. Same rules, same noughts and crosses, same everything. Concentration mode has the same rules, but you can't see the moves you/the other player make, so you really have to concentrate. In this mode, each number relates to a square, starting at the top-left square working down; so 1 = top-left box, 2 = top-middle box, 3 = top-right, 4 = middle-left, and so on. Scores shows how many games you've won/lost/tied in a percentage, and how many games on average are won/lost/tied. Have fun! (Not that Tic-Tac-Toe is the best game on Earth, but yeah) The original project's by Prinseskat. (Remixers tend to delete the notes and credits but keep the instructions which is why I'm putting it here. Because credit is good. If this is the original project by me, Prinseskat, then pay no attention to this.)

Description

*WHAAAT! 700+ MESSAGES? 490 COMMENTS? 258 LOVE-ITS? I'VE GOTTEN FEATURED? THANKYOUTHANKYOUTHANKYOU!!!! (Featured 10/12/14)* Back to the notes + credits... Why, default-text-thing, did I want to make this, and how? Really, I wanted to prove to myself that I can make a decent, non weird/buggy/simple game, and made this like 99.999% of other Scratch projects, with Scratch. (What's the other 0.001%, I wonder?) But why Tic-Tac-Toe? A few reasons. I was bored and thinking of ways to make a game like this, because I tried making a one-player Tic-Tac-Toe ages ago but it didn't work and I was wondering if if I could make a functional one now. Also, I wanted to practice my Concentration skills. That's the why and the how. It took me a few days to make (though with all the updates it's more like a week and a half); not a 5-minute-project, no, but it didn't take months like one of my other projects - now finished! All programming/art is by me, don't know who came up with the game. Wikipedia tells me the ancient Romans, so credit to them too I guess? Not sure about Concentration. *Note that sometimes, the percentages'll add up to 99 or 101%. This is because the numbers are originally decimals, and they're rounded to the nearest whole number, making it slightly bigger or smaller. There isn't really a way to prevent this, seeing as sometimes it can be really long... Even infinite... Updates: 10/12/14 -Made it so that the boxes aren't draggable -It is now slightly harder. -You can no longer rapidly click three boxes in a row and win. -Now it actually knows when you tied. 13/12/14 -Added thing that shows the row of Xs/Os that let you win/lose, fixed bug where it didn't know you tied (again), added different difficulty levels including a hard one. 14/12/14 -Fixed the hard level a bit. Now I'm pretty sure you can't win, though you can lose or, more likely, tie. -Fixed bug where it freezes when you win. 15/1/15 -Improved hard level again... Feel free to check out my other games, especially http://scratch.mit.edu/projects/42697094/ and http://scratch.mit.edu/projects/40711214/

Project Details

Project ID37306788
CreatedDecember 3, 2014
Last ModifiedFebruary 10, 2015
SharedDecember 7, 2014
Visibilityvisible
CommentsAllowed