ScratchData LogoScratchData
Back to nothing100's profile

[WIP] Block v0.52

NOnothing100•Created February 29, 2020
[WIP] Block v0.52
2
1
22 views
View on Scratch

Instructions

You're the black circle in the middle. Use your mouse/finger (if you have touchscreen) to direct your shield. You also only have 5 health, so be wary of tanking hits. Luckily, you do have natural health regeneration (although it's very slow). Press space to use your "Shield Shot" when it's ready (this is shown by the "Shield Shot?" variable being >=1) and it'll create another shield that spins while big before flying away while bouncing and shrinking in size for a bit. Use it with care though, as it charges up fairly slowly. This is a WIP; I just decided to share it. This might not be the best place for this, but for the current version, this is what tier you belong in based on your high score: 0+: Default/Newbie. 50+: Good Newbie. 100+: Excellent Newbie. 150+: Player. 200+: Good Player. 250+: Excellent Player. 300+: Expert. 350+: Good Expert. 400+: Excellent Expert. (Note: I'm here right now with a high score of 447). 450+: Master. 500+: Good Master. 550+: Excellent Master. 600+: Grandmaster. 650+: Great Grandmaster. 700+: Legendary Grandmaster.

Description

v0.1: Stuff added. v0.2: Yellow enemy speed nerfed. v0.15: Green enemy added. Green splits into 3 when kind of close to you. v0.18: Blue enemy added. Blue switches direction to try and trick you (and they're rather successful when compared to other enemies). v0.21: Purple enemy added. Purple is small, but if you let a Purple enemy touch you, they'll rebound and hit you again. v0.25: Gray enemy added. Gray is small, but many grays will come at you rapidly when they strike. You'll need to use your shield in a circular fashion in order to block them. v0.26: Enemies now slowly spawn faster. v0.3: The First Aid/Healer "enemy" has been added, and will heal you if you let it hit you. v0.35: The shooting star enemy has been added. It's naturally pulled towards you by what appears to be gravity. Blocking it will give you 5 points, although you may never get the chance. It will slowly get smaller normally, and quickly get smaller if it touches the edge. v0.4: Added the "Shield Shot" to help the player. It has a 10 second cooldown, and is used by pressing space. What it does is create a clone shield that spins while big before flying away while bouncing and growing smaller before it disappears. v0.45: Added an uncommon Dark Blue enemy that moves around, often away from your shield, and shoots small projectiles at you (although it does have some spread). v0.46: Added a half second delay before most enemies spawn. v0.47: Added another shield in "Shield Shot" that appears very shortly after the first shield. In fact, if it exists, then it seems to just make the shield thicker. v0.5: Added a Turquoise enemy that bounces when it hits the shield or the player, and it weakens upon contact with either of those things. However, it can withstand multiple hits before going down. But in return, it deals low damage, and even lower damage when weakened. v0.52: The Shield now slowly charges up -- you can save charges of it up now. Additionally, the player now very slowly regenerates health.

Project Details

Project ID372294481
CreatedFebruary 29, 2020
Last ModifiedApril 16, 2023
SharedJune 8, 2022
Visibilityvisible
CommentsAllowed