Remix and add yourself fighting in a 2005 flash game No actual layout rules, but try to put effort into your animations. does adding rules REALLY stop anyone from adding an overpowered unbeatable character or just straight up saying, "I win, no more remixes"? Yeah, I thought so. But anyways; - Don't try to end the project ASAP - No being overpowered - No constant come-backs you have to fall at some point - PLEASE, don't change the music, especially if it's some stupid megalovania "AU" theme. This song fits perfectly - Don't destroy the frigate(the giant ship you're fighting on) - You can add other planes to fight in/on
This is essentially a gigantic filler, since I didn't even bother to animate much this time. So... should I still remix the old remix chain? Well, this is the beginning where I would remix old AYs, because AY nowadays... Sorry, if the leading remix is too low quality, might as well make a new one. Also this is technically supposed to be 2006, since most early quality games I saw (like wpnFire) were made in 2006. "PLEASE, don't --> change <-- the music, especially if it's some stupid megalovania "AU" theme." can I add. I mean, you didn't actually respond to me. Since barely anyone put some aircraft in this AY, I decided to choose a random SHMUP fighter and that is the Final Soldier Ship. Credits: @rallyrocket Hudson Soft (Final Soldier, 1991) VALVe (2009) A MESSAGE TO @rallyrocket : well, I had many issues, still, even after my resurrection in jan 2020. I have absolutely lost motivation with most of the projects barely getting anything, despite I have alot of unfinished projects. Well, I been thinking for a fight collab, but after seeing your 2015 fight project, I guess I knew what the essence of making a true fighter. About the Aerial Ace series, don't worry, I am trying to develop a (rather buggy) SHMUP that is perhaps based on Darius. This is my 2nd separate chain remix request. The first one is in 2017.