Green flag, then try clicking or clicking and dragging the mouse across the screen. See how the program reacts.
All by me. Note: The indicators in the middle of the screen are purely cosmetic. Removing them would not alter the behavior of the program in any way. Note: When the user performs a 'tap', swipeTapModuleV2 outputs the coordinates to shared variables tapX and tapY. This way you can detect where the tap was performed, and have the project react accordingly.