Version 1.0: https://scratch.mit.edu/projects/400582980/ JavaScript edition: https://forkphorus.github.io/?webgl#369969662 (still buggy) CONTROLS: WASD or arrow keys to move K or X to sprint/attack W + K or Up + X for special attack L or Z to jump P to dismount W or up to enter doors Space for Pause / START C to change character
1-2 and the first section of 1-C are here! 1-3's release has been delayed due to bugs in new aspects (slopes). Key additions: Vertical Scrolling -It's what it sounds like Fake Walls -From Super Mario Bros Wii -Some walls aren't what they seem to be... look for crevices on the side of a wall or ceiling and you may be able to pass right through! Wrapped Scrolling -Go off one side of the screen, reappear on the other! -Use this to solve puzzles! Dry Bones -Spooky skeletons that guard castles -Can be defeated with a blade star Grinders -Big saws that you probably shouldn't touch Minor Additions -Levels now use numeric IDs -New scrollbox costumes -Added new semisolid platforms -Entities now spawn more efficiently -Graphics fixes in 1-1 -Lots of bug fixes -Other preparations for v1.0 All listed versions are Public Release versions unless listed otherwise. If you find any bugs, or want to leave a suggestion, feel free to comment either here or in the Super Mario Bros. S development studio! Credits: Nintendo owns copyright of many aspects of this project. Mario and many sprites from Nintendo, sourced by The Spriters Resource (Super Mario Maker 2) Other sprites from @superpi2, @smartwimp4, @iNeverBrokeTheRules, @chungofan11, @jeltemreal, @JAMdude10, @ScratchCat179, and AwesomeZack. Music by Nintendo, @superpi2, @smartwimp4, and Joy Sticks, sourced by @superpi2 and Joy Sticks Menu design and title design by superpi2 and @iNeverBrokeTheRules SFX by Nintendo or edited by @superpi2, sourced by @superpi2, @PaulKoning, and @WillWam Gameplay code by @superpi2 Other code by @superpi2 and @iNeverBrokeTheRules Special thanks to Nathan for the JavaScript converter #mario #game