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isometric sprite based raymarcher

WEweegaweek•Created February 20, 2020
isometric sprite based raymarcher
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Instructions

(turbo mode)

Description

The image is a depth map. the sphere is created by marching several circles with radius sqrt(8000-x^2) and putting the results next to eachother. Its isometric because I couldn't think of a way to change the angles of the planes slicing the sphere, without using maths.

Project Details

Project ID369766773
CreatedFebruary 20, 2020
Last ModifiedFebruary 20, 2020
SharedFebruary 20, 2020
Visibilityvisible
CommentsAllowed