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Rule of Three: A Card Game

BIBitTheDrone•Created February 20, 2020
Rule of Three: A Card Game
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Instructions

Versus Mode: *This is to be played with another person; a friend, sibling, anyone. *You pick your characters based on their actions and abilities, you can view those by hovering your mouse over a card. *You take turns using cards, the variable below a card represents a card's health, the game ends when an opposing player's cards all reach a negative health. -When in Game- *P1 Always goes first *You can view the amount of turns you have at the bottom of the screen. *On the left side of the screen for P1 and the right side of the screen for P2, there is your hand of cards. *Drag your cards on to a character to use it, there are four types of cards: -Action Cards: Orange, let you use a character's action via. respective tier which can be viewed by hovering over the card with your mouse. Most of them attack, which allows the character to click on their target. -Food Cards: Green, Allows you to heal your characters. Tier one heals for 20, two heals for 35, and three heals for 50 -Stockpile Cards: Blue, Allows you to have more turns next round. Tier one gives you +1 turn, two gives you +2 turns, and three gives you +3 turns. If you use multiple shields per turn, they will NOT stack, and a lower tier stockpile card will override a higher one (and vice versa). -Sugar Cards: Purple, -CAN NOT BE DRAWN- very powerful cards that are gained after acquiring 100 sugar (made by Popcornhead) which allows you to make a character use a powerful "Sugar Action" ----------Tips---------- *Food cards are very powerful so attacking once per turn is not effective. *Katie has the strongest tier 1 action, Billy has the strongest tier 2 action, and Popcorn has the strongest tier 3 action. But they are all helpful in their own way. *If you find that your opponent has an abundance of food cards, wait until your hand is mostly sugar cards and tier three actions before using a tier three stockpile and attacking.

Description

Sorry friends, no updates. This project was a little too ambitious when I made it, and my code's a mess. It was made for a contest, and I personally don't like the project very much, but I'm still proud of it.

Project Details

Project ID369703597
CreatedFebruary 20, 2020
Last ModifiedJuly 12, 2021
SharedJuly 12, 2021
Visibilityvisible
CommentsAllowed