1 to Shrink (When Big) 2 to Grow (When Small) 3 to Die (When Small) (Will stop the project) Space to Jump 9 to Show variables 0 to Hide them W for a Big Jump (Takes some time) Up Arrow for a Double Jump I to make Mario break reality. 4 for a Ground-Pound
DO NOT do more than 1 action at a time, unless you want to see some broken stuff. Background Music is: Super Mario World - Overworld Qumu remix. Mario is owned by Nintendo. Sounds by me.