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Pitch back-and-forth demo

_N_nix•Created January 30, 2020
Pitch back-and-forth demo
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Description

This project demonstrates that a clone carries separate audio effects from the original. There are a few key things it tests: - Creating a clone which sets an audio effect should NOT affect the audio playing in the original sprite. - Setting an audio effect should immediately affect the sound that sprite/clone is currently playing. - A clone playing the sound should play it with its own audio effect values.

Project Details

Project ID363879213
CreatedJanuary 30, 2020
Last ModifiedJanuary 31, 2020
SharedJanuary 30, 2020
Visibilityvisible
CommentsAllowed