Please do NOT report this project because it has a gun in it. I made this mostly to showcase of what I do and like, and such, guns SHOULDN'T be treated as toys. This is basically for entertainment. (10/17/2020) Click - Fire R - Reload This is perhaps my most detailed gun yet, despite that is actually too much already (Forgot to outline the hands though). This is my first project involving 2 (Technically about 3 because of the single bullet sequence) separate reloading animations, though, jamming still does not exist due to time constraint (Maybe an advantage of separate sprite projects). Specifications (Lazy): Year Made: 1990 something Manufacturer: Walther Arms (Germany) Weight: -- Lengths: -- Caliber: 9x19mm Parabellum Capacity: 16 Box magazine
QUICK UPDATE: Made a single ammo reload sequence after forgetting to realize it after doing some busy work. Sorry about that. Credits: James Bond (The World is Not Enough: The Game, 2000) VALVe (Counter-Strike: Source, 2004) Modders Thanks 3.0, you still can't even let me save a 9MB+ song... (Forced to half the song because of this). Group problem is still intact as the group will somehow still automatically ungroups for no reason. Note: - Yes, this may be my best gun animation, but better animations are coming overtime. - Despite the barrel rotating in this project, it isn't innovative for me anymore. I did this way back in may 2014 with one glock project. I didn't do it once more because of stuff, but I finally got this again in this project. - This project isn't much innovative, only done for a request. - The background is like that because I have time constraints.