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Pac Man Engine

IAiaobardar•Created January 21, 2020
Pac Man Engine
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Description

My first successful attempt at pathfinding integrated into my Pac Man collision engine. The ghosts or the player may be trapped. This is caused by the random generation. I could implement a better maze generation (not just completely random.). The ghosts also stop once they reach the player. I have a temp fix going. I broke it while optimizing. Note - Feb 2022: I now realize this was my first A* implementation.

Project Details

Project ID361283058
CreatedJanuary 21, 2020
Last ModifiedFebruary 18, 2023
SharedJanuary 23, 2020
Visibilityvisible
CommentsAllowed