Testing pixel rendering performance differences between stamping a 1x1 sprite and using pen-down (pen size 1). Each time I run the test, I get one of two outcomes: - Either stamping or pen down is faster by ~1-10%, thus meaning there is no significant performance difference. - Pen down is significantly faster than stamping by between 60 and 70 percent. I am using Edge Chromium and Windows 10. Strangely, I get consistent results between the two outcomes mentioned above. I'm not sure why *sometimes* pen-down is faster than stamping by roughly 65%, and other times there is no difference. Could this have something to do with custom block performance? Let me know in the comments how it went for you.