click where you want them to spawn Go to my "Neural Network AI Creatures" project to learn more about how this work or watch my Youtube video talking about some of the things behind 'Neural Networks' / 'Neural Networks for scratch' and that projects code space = respawns all AI c = allows you to place creatures somewhere else but keeps data intact k = respawns all AI as new (dumb) creatures, this allows you to restart the simulation but keep the same origin point so you don't need to press the flag h = asks for how many hidden nodes you want, the bigger the smarter but the slower it will take to find the smarter (default = 2)