Original: *Arrow keys to move R to restart Eyes to read :)* IMPORTANT: GLITCH HAS KEPT ENDING FROM POPPING UP. HIT THE STOP BUTTON TO SEE THE ENDING. LAST UPDATED: 5/15/2015 (See Notes and Credits for Change Log)
WARNING: THIS REMIX HAS MASSIVE AMOUNTS OF LAVA. IF YOU ARE ALLERGIC, PLEASE STOP AND SEE THE ORIGINAL PROJECT. YOU HAVE BEEN WARNED! ORIGINAL: 11/24/2014 - Changed the color of the Player - Changed the color of the Clone - Changed music of title, outside, and fortress - Changed the color of outside and fortress - Changed the title screen UPDATE: 11/27/2014 - Changed Ending Text. Cutscene is still the same, though. UPDATE: 12/5/2014 - Removed laser and crates. I had no idea how to fix the laser glitch. - Changed a bit of text to make up for the lack of blocks. - Slightly changed some last hallways since there are no blocks. UPDATE: 12/7/2014 - Added lava in most levels. You may be yelling HAX a lot more :p. - Changed some text to make more sense due to the lava overflow. UPDATE: 12/13/14 (lol) - Added a "randomizer" to the music: - 20% chance of getting a special track outside - 20% chance of getting a special track in the factory - 4 different tracks that you can listen to for the ending - Removed "Play" button due to mistake O_O UPDATE: 12/24/2014 (X-Mas Eve) - Changed title to "A Clone's Life 2 - Accpikachu2 remix" instead of "Life of a Clone 2" to match the original. - Changed title screen to correspond with the new title. UPDATE: 3/3/2015 Been a while, hasn't it? Well, this update fixes a couple things... - Re-added the play button! It's back!!!! - Added a death counter. This is going to come into play later... UPDATE: 3/5/2015 - Multiple endings! I've only created two endings, the ending that you originally got normally, and the "good" ending if you fail at getting the Best ending. How to get the Best ending? It has to do something with your death count... UPDATE: 3/16/2015 - Sorry for the down time! I needed to close the game off for just a bit in order to change some code. - I've added more endings, 5 in all! Get 5 or less deaths for the best ending, 6-15 deaths for the good ending, 16-25 deaths for the okay ending, 26-45 deaths for the bad ending, and more than 45 for the worst ending. - Changed the part RIGHT before the self-destruct button. - Updated a music track - Removed the random ending music. UPDATE: 5/15/2015 - Edited some of the laser parts - Made it easier to get the "Good Ending" but harder to get the "Okay Ending" and "Bad Ending" - Fixed a glitch where jumping at the "factory is 10 levels away" would result in infinite deaths. (And you couldn't move). - The glitch of the ending screen not popping up is still present :( UPDATE: 11/11/2015 - Fixed the ENDING glitch. Original by bp6148 Capcom for Most of the music MegaPhilX for The other part of the music Scatch for Engine You for Playing!