Instructions are in game. Following is an update log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released Version 1.4 (4th January, 2020) -Added Rails! -Added New Map For Rails -Skate Park Theme
Original Engine by @tomicool Rails Made By Me Basically, in GSE, there are unused grinding sprites which might mean @tomicool was considering on adding rails. I think he didn't add the rails, because they weren't in any Sonic Genesis games (at least not to my knowledge). This is just a concept or an idea of what could have been.