This is for Techno-CAT to use as the engine for his Monopoly game if he wants it - I just wanted to implement enough so that he has a basis to start the actual game development from - I don't plan to turn this into a complete game myself. The code shows how it's possible to handle the game logic without using lots of sprites for every square on the board. I'm stopping work on this now, but feel free to call on me if you want help or advice extending it.
See Techno-CAT's project below if you're interesting in helping him create a monopoly game. The dice roller came from http://scratch.mit.edu/projects/543929/ We should eventually modify this into our own Scratchopoly, but it's easier to initially develop the game using an existing board description. Notes on strategy useful for writing a bot: http://www.amnesta.net/other/monopoly/