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FPS Counter (using pen)

NAnathanpig•Created December 19, 2019
FPS Counter (using pen)
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Instructions

I don't know if this is actually how it's supposed to be calculated. But since Scratch's "wait () seconds" block seemingly isn't affected by lag, a loop based timer can count how many times it loops per every real second. Any lag will slow the loop timer, but not the real second timer. This does seem to correlate with how scratch runs at ~30 frames per second (without input), so it works I guess.

Project Details

Project ID355385804
CreatedDecember 19, 2019
Last ModifiedDecember 19, 2019
SharedDecember 19, 2019
Visibilityvisible
CommentsAllowed