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my ultimate fight project [closed]

MAMatt_Cawthon•Created December 9, 2019
my ultimate fight project [closed]
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Instructions

THIS ISNT AND WILL NEVER BE A GAME remix and circle in the lists who you want to fight. and ill remix and we keep remixing until one of the charcters runs out of health i might not want to fight you with some of these characters(mainly cosmorek or dark_cawthon or evil cupcake or cupcakesior or IRL Matt_Cawthon or Yin Yang Bunny or Meme Steve or Cheater if you arent also OP) dont be OP unlees you are fighting cosmorek or dark_cawthon or maybe cupcakesior or maybe evil cupcake or a boss.(but you cant be destroy the planet op EVER!!(unless fighting Cheater, but please refrain from it.)) IRL Matt_Cawthon might not be done because im too busy so if you want to fight him expect my remixes to take a while dodging and countering ARE allowed you CAN spare but if you do you dont get the trophy (you can undo said spare if you still want the trophy) please don't abandon your remix. people keep doing it, sure, if you're leaving scratch then ok, just let me know first. you must use one of your original characters you CAN be excluded from fighting if i challenge YOU in YOUR fight project with one of these, you still get stuff in HERE. cool, right?(mainly because barely anyone bothers to remix.) excluded: nobody(yet)

Description

inspired by obtbb's ultimate fight project there will be changes, including character additions and removing of characters changelog: added evil cupcake and bios added friends list with grant(permission from @grantlogan ), and mirlif(permission from @joinednow23 ). added bosses list, not gonna spoil what's in there. added Cupcakesior, thanks to @Redstonian for the idea of fusing with a cupcake, and allowing Dimensior at all. added doge, first ever meme character(from now on all meme characters have yellow outlines) added old matt_cawthon. added Glitch Matt_Cawthon added the dummy added irl matt_cawthon. added helpful man started queue mode ended queue mode, and replaced scareweaver with scarekiller for lore reasons. added scarekiller trophy skin, the glitch-matt_cawthon trophy, the helpful man trophy, the old matt_cawthon trophy, the IRL matt_cawthon trophy, and labeled where all the updates will be. small change to scarekiller trophy skin, you now press s to switch gave helpful man 2 new attacks, dodgeball, and dodge-wrench and moved his difficulty removed IRL Matt_Cawthon trophy so the dummy could have one. made a new category: ancient gods ả̸̡͔͝n̸͉̚͝d̸̤̂ ̴̮̏͘c̶͚̅h̷̨͎̏̈́ẻ̴̹̊a̴͓̯̾t̷̢̋̍ẻ̸̱̈́r̶̡̭̀́, moved IRL Matt_Cawthon there, and added f̵͇͛̏o̴͈̿̋u̵͈̜̰͑ŕ̴̛̗̝̰͈̏ new characters: Stink Dragon, Yin Yang Bunny, Meme Steve, ả̸̡͔͝n̸͉̚͝d̸̤̂ ̴̮̏͘c̶͚̅h̷̨͎̏̈́ẻ̴̹̊a̴͓̯̾t̷̢̋̍ẻ̸̱̈́r̶̡̭̀́ added music changed up some bios added redesigns for a bunch of characters and updated 2 trophies (also updated bios) i unshared and reshared for that one. added events button and a new event is starting. (scarekiller isnt an event anymore, hes basically permanent until i want scareweaver back) the rules for this event are in there (also, its another unshare and reshare cause its a lot of work.)(you can disable the infection rule if you want (to recap, the infection rule is you switch sides but still have control and small change to your design to make you look like a zombie))(also, if youre character is super complicated, a ghost, god, skeleton, robot, or not a human/animal, you have the rule automatically disabled for your character)(also, the infection rule on/off can be changed between people in a fight, so one can be immune for no reason while the other isnt. also, you ARE allowed to just use multiple of your ocs) i will be adding a new character soon, but it doesnt have a name yet, so ill wait till i find a good one (added it anyway) event OVER and scareweavers back updated the cyclone trophy and added NapGlitchError put the trophies in in their own section gave the robot a name MC-87 finally closed this thing, cuz a new one exists

Project Details

Project ID352088317
CreatedDecember 9, 2019
Last ModifiedMay 24, 2024
SharedJanuary 26, 2021
Visibilityvisible
CommentsAllowed