Based on the Platformer Physics Engine by me Left arrow = move left Right arrow = move right Up arrow = Jump, Walljump, Ceiling hang To ceiling hang, press up while touching a ceiling. Black = Normal surface Dark Gray = Smooth surface (no walljumps or ceiling hangs) Purple = Jump pad (super high jump) Blue = Launch pad (launches you super high) Light Gray = Platform (can't collide while going up) Green = Goal
this map may become part of a platformer i might make