This is my attempt of making the game dicey dungeons by Terry Canavag on scratch. I finished it and it is now: """"""""""playable"""""""""" Anyways, hit the start button, and scratch should show up. Use the mouse-pointer to move him (hold down the mouse actually). When you touch the enemy placed there, that's where the fun starts. Click on the dice and move your mouse to move the dice. you can put them in the various boxes around you. read each of them to see what they do. try to get the enemy to zero in order to beat it. Edit: I kinda rushed on these rules... I'm trying to say, Once you touch the bouncing brown enemy (or the red goop enemy, but I prefer if you start with the brown enemy), you enter a fight sequence. after the sequence you will get a set of three dice that you can drag into the 4 boxes on-screen. On the boxes there will be words that say what the name of the attack is, and what the attack does. take the sword as an example, it says do # damage, meaning it will do the amount of damage on the dice number. Or the dagger, it says that the max number you can use on it is 3, and it is also reusable. Defeat the enemy using the cards by getting it's HP (top left) to zero while making sure your HP (bottom right) doesn't hit zero. If you can't use any more actions, click the turn over button to get another set of 3 dice. After the battle, go to the trapdoor to get to the next floor. Enjoy :)
Don't spam the turn over button. crazy stuff happens if you do. Found out it's mobile friendly :) Sometimes dice pop up for no reason when you skip floors. *Fixed instakill glitch. Only annoying cat should be able to instakill. v1.0 is out! I finally have an ending to this game! Fixed bump, if you use a six on it, it should give you an extra one.