If your character has a different sprite or sound for the mechanics then be sure to make a different sprite inside the project and also add a sound in the project as well if you have it so I can add it into a game. You can also have a mechanics that your characters can appear when the player enters a room or something like that as well and remember that this is not a scratch game. It's a Unity game. This characters will be added in the V1 of the game. Also make sure you tell if the difficulty is higher, what will they look like. Also the character mechanic that you gave it me must at least does something to the player like distraction, annoyance or even killable character.
My idea for behavior: Will randomly walk around school, if he finds you, he will start chasing you. If he reaches you, he will stab you, which makes you lose a bit of stamina, it also stops P.B. from moving for an half secound. If he gets you when you are out of stamina, he will stab you to death (aka jumpscare you) I know that the other chars than Baldi are supposed to only slow ya down and other things but i still would like other deadly hazards than just Baldi. Edit: liked my own comment cuz no one else will :,( Double edit: yay other people liked this comment oh and btw if if principal sees him stabbing you he goes to detention Voice lines: PENCIL_WillStab: When PB finds you. PENCIL_Prepare: PB will sometimes say this instead of PENCIL_WillStab. PENCIL_Where: When you are gonna outrun PB. PENCIL_ComeBack: An Alt to PENCIL_Where. PENCIL_StabSound: When PB stabs you without killing you. The jumpscare sound is the same as Baldi's.