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Super Mario Bros. S Moon Level Concepts

INiNeverBrokeTheRules•Created October 29, 2019
Super Mario Bros. S Moon Level Concepts
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Instructions

CONTROLS: WASD to move K to sprint/shoot fireballs if Fire Mario L to jump W to enter doors (This is to mirror the control style of the NES. Arrow keys support and key mapping will be added later) P to change character M to play music (enter a number in the range) Q mode coming soon Music (1) Ground Theme: Nintendo (2) Underground Theme: Nintendo (3) Sky Theme: Nintendo (4) Underwater Theme: Nintendo (5) Castle Theme: Nintendo (6) Generator Theme: @superpi2 (7) Tumbling Temple: @smartwimp4 (8) Jungle Theme: Nintendo (9) Mountain Theme: @smartwimp4 (10) Space Theme: Nintendo (arranged by Loverboyy) (11) Galagan Hornets, Galagan Hornets Everywhere: @smartwimp4 This game uses a physics system that stores every object's data in multiple lists. This allows Mario, enemies, power-ups, and blocks to all interact with each other, something not possible in my other project, Super Mario Bros. 2.

Project Details

Project ID340255145
CreatedOctober 29, 2019
Last ModifiedJanuary 25, 2020
SharedNovember 4, 2019
Visibilityvisible
CommentsAllowed

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