The game has finally released! After playing the Nordman 2017 Indie winner, Baba Is You, it has been my dream for weeks to find & play a scratch port of the game. When looking it up on Scratch, I had no hope of this moment coming. All of the games had either a picture of gif of the character, or something to do with the game, but not the actual text-moving gameplay. So after trying for a good 3 minutes, I had no hope, and instantaneously, dumped the project in the trash. 3 or 4 weeks later, I had that same urge. But this time, I knew it was time to do it. With my hard work, along with blood, sweat, and tears, I managed to get a replica of this game in under 24 hours. Of course, like other games, it's not perfect; but I plan to update this game, and eventually add a level system, and probably fix some bugs you guys come across via comment section. Make sure to click the green flag multiple times (probably around 5) and use the arrow keys to move your character. Enjoy :) *you can now press space to restart a level.
Remember!: - you can interact with the text. -there is no rewind option as of now, so every time you mess up the "is you" function, you will have to click the green flag again. Sorry about that :( - I KNOW THAT WALLS ARE BROKEN! PLEASE DO NOT DELIBERATELY ABUSE THE WALL MECHANICS AND CHEESE THE LEVELS BY PHASING THROUGH THE WALLS PLEASE! I work really hard to try and make this impossible to do, but I just can't. - You can press any key to wait for a character that 'is move' to finish a routine. - GL&HF #scratchisyou #baba is you #puzzles #puzzlegames #MKM98 UPDATES: v1.0- game out v1.05- added stop mechanic v1.2- added level system (2 lvls as of now) v1.3- extra 2 lvls V1.5- added an "all" mechanic, an "is defeat" mechanic that I will use later, and a secret 1A level you can access by typing in L-V-L, then type in "level1A" v1.55- level 5 added, but doesn't really work. v1.6- idk, there seems to be gobo and giga related problems, but I am using a different computer... I'll check if it's the computer or system. v1.65- I actually fixed the all mechanic and win mechanic. v1.68- lvl 2A added, but not finished. v1.8- finished level 2A, made a direction mechanic, and working on 6th level. v1.9- finished level 6, when I make an 6A level, and a world finale, (yes, this will have a world system) then version 2.0 will finally be released. (btw, you can look at the code to find the new level codes.) v1.95- finished the world finale. v2.0- YES!! I HAVE FINISHED LEVEL 6A, AND VERSION 2.0 IS OUT!!! v2.05- I fixed walls. I decided to add an entire +0.1 to the version because this was so needed. edit: I decided to subtract 0.05 because walls are still broken, just not AS broken. Again, do not abuse the wall mechanics. v2.1- world 2, level 1 out. v2.15- added another level v2.2- added one more level, and a character that I'll use later into development. v2.25- its been a while since an update, ive been working on dicey dungeons. v2.3- added a new level and game changing mechanic. v2.45- Made 2 Christmas specials cuz why not. also changed the thumbnail. Im going to start making extra levels, which are required levels that are the levels before them, but with a twist, like a piece of text is missing or such. v2.5 - added a restart feature. sorry for the lack of updates. I will make sure to update this game more until I get ideas for other games. v2.6 - made a world 2 finale. I think it might be the keyboard, but giga just moves for no reason. Even when I don't press anything. 4/16/2020 - over 100 views! 0_0