Hey guys, I made this project to prove my narc friends wrong. This is a way of calculating the randomization pattern that Scratch uses. ~~~~~~~~~~~~~~~~~~~~Q+A~~~~~~~~~~~~~~~~~~~~~ Q: "What is this?" A: "This is a randomization engine. It locates the randomization index, or seed that a machine uses." Q: "What's a randomization index?" A: "It's mathematically impossible to produce actual random numbers via a machine with no external input, so they need to have a seed. Or as I like to call them, randomization indexes. A randomization index is essentially a number used to create a pattern that a computer uses to make 'random' numbers. These lists are usually so big that it would take virtually billions of years to finally get them all. That's when REs and RCs come in handy. They can calculate exactly what the randomization index is!" Q: "What is the importance of this?" A: "Actually, there is none! REs are just made for fun, in case you ever wondered exactly how it's possible for a computer to produce 'random' numbers.
I made all this in 20 minutes so that I could explain why COLE IS WRONG!!! It's time we discovered which PRNG algorithms and seed Scratch uses for their 'randomly' generated numbers! For all I know, this could take 100s of 1000s of years to finish. But with cloud variables, you'll be able to check! Here's a document explaining this: https://pdfs.semanticscholar.org/a9b9/d01cad52d1551158386404eeaa86c6fbcd43.pdf 10/21/19 -Created in Nevada, the PRNG counter is started.