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3D Car Physics Engine

MYMyHGPS5•Created October 20, 2019
3D Car Physics Engine
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Instructions

Z and X to turn, C to accelerate, and space to reverse

Description

alright, it's not 3d. but it is the most commonly used 3d tecnique. smashy road, crossy road, you name it. anyway, 3d stacking uses clones, each a little higher than one another, and all turn and move at the same time

Project Details

Project ID337764002
CreatedOctober 20, 2019
Last ModifiedOctober 20, 2019
SharedOctober 20, 2019
Visibilityvisible
CommentsAllowed