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Save the Wizard

JUJuniLearningScratch•Created September 28, 2019
Save the Wizard
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Instructions

The wizard has been turned into a frog! Help him collect potions while avoiding skeletons to turn back into a wizard. 1. Let’s start by working on our frog wizard! Make it so when the green flag is clicked, he goes to the center of the screen, changes his size, and moves when the arrow keys are pressed. 2. Next, let’s make the skeleton move! We want the skeleton to go to a random position on the far right side of the screen and constantly move left. When it is touching the frog or the left edge, make it go back to the right side. 3. Now do the same thing to the potion. If you want to make the game more challenging, make the potion wait a few seconds before appearing on the right again. (Hint: you’ll need to use show/hide blocks). 4. Our frog needs to be able to level up and down in order to win or lose the game. Start by making a variable to keep track of level and set it to 1 when the green flag is clicked. 5. Make message broadcasts for leveling up and down. When they level up, if they are at level 4, they win the game. Otherwise, increase their level by 1, switch the costume, and increase the size. When they level down, if they are at level 1, they lose the game. Otherwise, decrease their level by 1, switch the costume, and decrease the size. 6. Make sure to broadcast the level up/down messages when the skeletons or potion touch the frog. 7. Feel free to add another skeleton to make the game more difficult. 8. Add sound effects and backdrop changes for the finishing touches!

Project Details

Project ID332395747
CreatedSeptember 28, 2019
Last ModifiedNovember 1, 2020
SharedNovember 30, 2019
Visibilityvisible
CommentsAllowed