Instructions on how to join are in the project Just a tl;dr for rules: 1. This has regular fighting tourney rules, you remix your part and the two opponents continue remixing with attacks until one gives up or it comes to a reasonable end. 2. This is a Smash based tourney, so to win, you have to knock your opponent offstage, I thought it would be a unique concept for collabs like this. 3. Use your OC please. 4. No being OP. 5. There is a losers bracket, everyone who loses has a chance to get back to the top in a separate bracket.
help it feels too quick and a bit clunky but ok. Ok, so... Memethan is almost a heavyweight fighter, but not quite. Most of his weight is contributed from that huge axe thing he lugs around, but it's heavy hitting, so if he gets you at at least 80% or so, he can probably knock you off stage. To balance this, he's super slow in attacking, but his movement is rather moderate. His jump height is rather insane, considering his weight, but his fall rate balance checks out so uh- For his up special he will twirl his HammerAxe, causing an updraft to lift him up. This also damages anyone who dares to try and spike him, no questions asked. His side special is a little like Banjo-Kazooie's Wonder Wing, but he has a lot more vulnerability when he finishes up, and it's a little slower too, but it still has priority over most attacks. He also has unlimited uses of this, but the exposure time gets exponentially longer after every use if they don't let it cool down. His down special sees him prepping up for a counter for a short bit with his weapon. If he is struck in this state, he will lash out in the direction of his attacker, sending them flying. Neutral Special makes him charge up a devastating slice, akin to Ganandorf's "Doriyah," but it crits like his Mage's Punch. His Final Smash causes him to do a fusion thing with his friend Kat, and then a quick-time event will ensue, giving him just enough time to line up a trajectory which he will travel upon, bringing all hit opponents into his final smash. During the following sequence, literally every version of Memethan, from the original scribble to the current version will be summoned, and will proceed to go Banjo-Kazooie final smash on the unfortunate group, with the Memethan-Kat fusion finishing off the sequence blasting the fighter(s) into the margins.