3 for a coin, 1 to start. (Same as MAME controls) Space for shields. Mouse to aim & fire. Set browser zoom to 100% with ctrl-0 This is playable now but is still somewhat of a Work In Progress - there are a few improvements needed before we announce this as ready for a public release - mainly improving the intelligence and personalities of the attackers... it's way too easy (and boring) at the moment. Also available on http://phosphorus.github.io/app.html?id=33089150&turbo=false&full-screen=true
Original game by Dan Sunday (Cinematronics). This reimplementation started by gtoal with critical components added by ProdigyZeta7. TO DO: slightly staggered launch; exploding ships; better shield values; better 1st phase 2D view; shield bounce and disappear (shields are currently broken); 'whoosh' effect when the enemies manage to pass you; other minor cosmetic issues (eg clip vectors at screen edges). Needs to get harder & faster as you play. 6/19/2016 BUG! firing almost simultaneously with 3 ships crashing into shields... random lines, then top left flickering between "11" and "A" - and no more ships appear. Firing makes noise but missiles not visible. Crosshair visible. Stars OK. Shield value missing. Ships passed missing.